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### Version/Branch of Dear ImGui:
Version 1.XX, Branch: master
### Back-ends:
imgui_impl_dx12.cpp
### Compiler, OS:
Win10 + vs2022
### Full config/build information:
Unhandled exception at 0x0…
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in the current master with DX12 , when trying to load more then 8 (the initial size of srv_heap) causes a heap resize, but all the textures created after the resize aren't rendered correctly. any text…
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Cant get any UE5 Games to work if DX12 is used (idk if there are any with DX11).
Game boots, EAC boots and then presents me with this popup window. (it's the same with Remnant II).
![the_first_des…
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In `wgpu_hal`, `dx12::Device` should not spend 256KiB of GPU memory on `Device::zero_buffer`, whose only reason for existence is to serve as the source of `CopyBufferRegion` calls in `::clear_buffer`.…
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### Version/Branch of Dear ImGui:
Version 1.90.8, Branch: master (no modifications)
### Back-ends:
imgui_impl_win32.cpp + imgui_impl_dx12.cpp
### Compiler, OS:
Windows 11 + MSVC 2022
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**Description**
When drawing lines using `PrimitiveTopology::LineList` or `PrimitiveTopology::LineStrip`, they are 1px thick on `Vulkan` and `Gl`, but on `Dx12` they are thicker than 1px when M…
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### Describe the bug
I had Fortnite installed with some SDL options, included DirectX12 shaders. The game does not detect the shaders after a Fortnite update
### Add logs
```text
(21:17:02) INFO: …
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**Is your feature request related to a problem? Please describe.**
The OpenXR Toolkit has a generic functionality to allow fixed foveated rendering to improve performance in games. The current app Op…
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创建2个Client-Win64-Shipping.exe桌面快捷方式
其中一个右键-属性-快捷方式
目标末尾添加 -ResX=1280 -ResY=720 -windowed -nosound
-前面有一个空格,用来挂机.
-ResX=1280 -ResY=720 分辨率
-windowed 窗口化
-nosound 关闭声音
正常玩游戏时候就用另一个快捷启动
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