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Hey there. As someone who enjoys the older Armored Core games, I appreciate the fact that your mod exists.
I spent most of the night getting fteqw building and running in its entirety on my system …
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### Describe the bug
The fteqw package only installs the bare engine & is missing basically the entire rest of the software.
### Steps To Reproduce
Steps to reproduce the behavior:
1. ?
### E…
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**To Reproduce**
Steps to reproduce the behavior:
1) Load up Nacht der Untoten.
2) Begin sprinting on the tiles and run onto the dirt.
3) Notice your sprint gets interrupted.
**Expected behavio…
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im using a macos port of fteqw, the problems are that menu image is not there and same with checkboxes in options like with the customize option in the menu and also how do u add bots?
![Screen Shot …
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It would be helpful for developing FTEQW standalone projects (and help make custom maps for the game The Wastes that uses FTEQW) if there was support for VVM models and .mat shader files.
VVM model…
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Enabling the wiki on the repo would allow us to provide more documentation for FTE QC extensions and functions, beyond the one line comments dumped to the defs file.
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Information:
**Models**
- MDL format: https://developer.valvesoftware.com/wiki/MDL
- Sledge Editor MDL code: https://github.com/LogicAndTrick/sledge/tree/master/Sledge.Providers/Model/Mdl10
- FT…
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Hello,
I've recently tried to play Quake 1 Co-op with a friend over the internet, and we experienced lag due to the NetQuake protocol not being optimized for that.
I could simply play using FTE …
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The default setting, `cl_yieldcpu 1` causes huge stutters on Windows 10 (and can be seen clearly on the built-in frame graph).
Setting it to 0 eliminates the frame spikes.
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https://github.com/NixOS/nixpkgs/blob/nixos-23.11/pkgs/games/quakespasm/default.nix#L90
https://github.com/NixOS/nixpkgs/blob/nixos-23.11/pkgs/games/ironwail/default.nix#L74
[quakespasm](https://g…