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the gamelauncher script doesn't show any games except the ones on lutris.
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**Steps to Repro**
1. Open Multiplayer.sln
1. Run MultiplayerSample GameLauncher in the debugger (profile mode is fine)
2. Open console (~ key) and "quit"
**Expected Results**
MultiplayerSample…
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I just got the app installed, checked off 'data directory' seams to point to the correct place, and picked a version. Now I'm getting this error "Could not find the gamelauncher for Minecraft (x86)
P…
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## Describe the issue briefly
Currently, there is no documentation page regarding the Game Launcher, and the options that are available within it. The page should contain:
- Description of where to …
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Currently we just call the `NorthstarLauncher.exe` binary. This means however that some prerequisites need to be met for Northstar to be able to launch successfully such as Origin already running for …
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Using both "eac-2020JULY13-eac-derek-x86_64" & "lutris-eac-testing-5.5-3-x86_64" EAC Wine builds in Lutris to launch Epic Games Launcher to run The Cycle, I got the same error message on startup on bo…
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**Is your feature request related to a problem? Please describe.**
It's important to be able to find the GameLauncher and ServerLauncher, but they are buried a few folders down into the build folder.…
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After testing this up and down the following error still persists>
04:02:44|INFO|SeventhHeaven.Classes.GameLauncher|Applying compatibility flags in registry (if any) ...
04:02:44|ERROR|SeventhHeaven…
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- [ ] Runtime doesn't wrap non-exception throws into a System.Exception (IL allows `throw new object()`)
- [ ] Limited support for multi-dim arrays with non-zero lower bounds (can be created in IL or…
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**Describe the bug**
If *Segments Per-Mesh*, *Vertices Per-Segment*, or *Sub-mesh count* properties are changed quickly in the *SkinnedMesh* sample, the `AtomSampleViewer.GameLauncher` crashes.
It…