-
old format:
[dependencies]
windows.debug.x86_64 = ["bin/windows/EOSSDK-Win64-Shipping.dll", "bin/windows/x64/xaudio2_9redist.dll"]
windows.release.x86_64 = ["bin/windows/EOSSDK-Win64-Shipping.dll",…
-
### Describe the project you are working on
A gdextension.
### Describe the problem or limitation you are having in your project
GDExtensions cannot currently generate online documentation ak…
-
I was pleasantly surprised that this library has a Godot demo (actually two!). So is it possible to add better support for Godot?
Godot allows the addition of a third-party physics engine via GDExt…
-
Got this error when opening the sample project:
```
core/extension/gdextension.cpp:887 - GDExtension configuration file must contain a "configuration/compatibility_minimum" key: res://addons/disco…
-
I built the libpd and the gdextension following the instructions in the readme. Here is the error I'm getting in Godot Editor.
```
Godot Engine v4.3.stable.official (c) 2007-present Juan Linietsky…
-
### Describe the project you are working on
Some Project
### Describe the problem or limitation you are having in your project
It's possible to register docs for new EditorSettings we add to editor…
-
Same way it is done for all other native classes, e.g. Vector3D or Node3d. [Starting point](https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/custom_modules_in_cpp.html#…
-
I have currently an issue with one device. I work over github to work with multiple devices on my project (sync with git locally). I copied the cef_artifacts manually on the devies (from your github r…
-
### Goal
- Port to GDExtension in such a way that it would be possible to compile the same codebase as either an engine module or an extension.
- Build GDExtension artifacts using GitHub workflows i…
-
So I am pretty new to Godot, though I do know CMake and C++ pretty well. I went through the official gdextension docs for scons, and then later found this project. I managed to get this project buildi…