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ZHLT/VHLT support would be too messy, but compatibility with maps that are designed for the original 1998 compilers would be feasible, just like how EWT fully supports compiling maps that are designed…
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If the mod is using onlyClientDraw = 1, then sound playback origin will "freeze" in the last place where onlyClientDraw was 0.
Probably it is related to the fast exit in the engine rendering code, wh…
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[goldsrc.webm](https://github.com/libsdl-org/sdl2-compat/assets/9915567/8af6b30a-a62c-49c4-a0be-51bf6d962ade)
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Hello everyone, it's possible add support for half life, counter strike, sven-coop.
Cheers.
Tox86 updated
9 months ago
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Every time I open the injector, CS:CZ crashes along with the injector. I've made sure to reinstall all the BXT files because it'd been a while since I tried opening it (I'm on Windows 10). I also trie…
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The map was decompiled but it only has entities and no brushes (walls). Am i doing something wrong?
bd565 updated
4 months ago
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# Converting Minecraft maps to Half-Life 1
[https://notnite.com/blog/minecraft-to-goldsrc](https://notnite.com/blog/minecraft-to-goldsrc)
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Blender version: 4.0 release
Platform: Windows 10
SourceIO version: 5.4.0
Issue: When attempting to import custom goldsrc maps for cstrike 1.6, I get an error and the import fails.
Expectation…
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Half-Life multiplayer mods built on the latest Half-Life SDK will crash with
```
Assertion failed!
Program:...iles (x86)\Steam\steamapps\common\Half-Life\hw.dll
File c:\buildslave\goldsrc_win32…
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Is it possible add UTF-8 to in-game text? Lack of UTF-8, made Korean language in Half-Life (and others) pretty much broken. I'm not requesting this for Korean only but it'll be a good thing for other …