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Hello,
thanks for this great package.
It would be very useful if a linear interpolation for NA values were possible in the collapse package. The range of functions here could be based on [zoo]…
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### Is your feature request related to a problem? Please describe.
The interp1d docs state:
> This class is considered legacy and will no longer receive updates. This could also mean it will be re…
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### 🐛 Describe the bug
Hello, I stumbled upon this problem with `quantile`:
```pycon
>>> t = torch.tensor([0, torch.inf])
>>> q = torch.tensor([.4, .6])
```
```pycon
>>> for interpolation in ["…
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### MDN URL
https://developer.mozilla.org/en-US/docs/Web/CSS/gradient/linear-gradient
### What specific section or headline is this issue about?
[Formal syntax](https://developer.mozilla.org/…
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### Enhancement Summary
New settings that **automatically** sets interpolation method
It automatically uses "linear", but because of what's happened to that interpolation method, I recommend just ad…
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**Submitting author:** @aneeshnaik (Aneesh Naik)
**Repository:** https://github.com/aneeshnaik/lintsampler
**Branch with paper.md** (empty if default branch):
**Version:** v0.3.0
**Editor:** @jbyteco…
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Hello,
Thanks for your good work.
I have two questions about the interpolation operation. Could you please help provide more information about it?
Q1.
The interpolation is only for upsampling M…
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It would be nice when one is using `saveat` to have the ability to tell solution objects an interpolation option to use. For example, currently when using `saveat` in JumpProcesses and not saving ever…
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Hi - I've been doing a lot of work lately with interpolation in latent space, and I think linear interpolation might not be the best interpolation operator for high dimensional spaces. Though admitted…
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So...... I am finding that `textureSampleLevel` doesn't really work on Intel Mac in compute shaders
If I make a texture with 2 mip levels with the larger mip level (0,0,0,0) and the smaller mipLeve…