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All light and vision sources radius are doubled currently. But only light sources should be doubled. The PF1 system handles it correctly; see [here](https://gitlab.com/Furyspark/foundryvtt-pathfinder1…
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### Summary
Via Vision Australia assessment: August 2024
Impact: medium
Note: DTA have a 90 day remediation period to address the identified issues within the audit, all issues must be resolved…
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Might it be possible to add a low light vision feature? In essence, creatures with low light vision treat light sources as twice as strong (reaching twice their normal length) as normal.
Optimally,…
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Aquatic-Elfs have this racial feature, 4x the normal low light vision. Thank you.
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### Search before asking
- [X] I have searched the Ultralytics YOLO [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussion…
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### Summary
Via Vision Australia assessment: August 2024
Impact: low
Note: DTA have a 90 day remediation period to address the identified issues within the audit, all issues must be resolved to…
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### Summary
Via Vision Australia assessment: August 2024
Impact: medium
Note: DTA have a 90 day remediation period to address the identified issues within the audit, all issues must be resolved…
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### Context
Currently, it's hard to see the "Back to Results"-type link on our organization detail screen.
This small design change should make this breadcrumb more prominent and help users have …
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good job!Could you please share the training and test datasets?
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## Description
On the Pagination Page ( https://designsystem.digital.gov/components/pagination/ ), the borders around the page number have poor color contrast. The light gray ( #d1d1d1 ) on the whi…