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The little intros before microgames that show how many lives you have only last for a split second before making you play another microgame. The jingle also overlaps the microgames' music when this ha…
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I was wondering if there should be a way to remove the max speed cap, i've been looking through the code and i might think the max speed is capped after 45 microgames.
I've made a TAS of this game …
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We want to have a consistent UI across microgames. It should be self-contained in its own `PackedScene` and contain everything common to all microgames: timer, instructions, layout, etc. The root of t…
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# Blogopolis - DoujinSoft is 5 years old -- v3.5 is now live!
[https://tvc-16.science/doujinsoft-3.html](https://tvc-16.science/doujinsoft-3.html)
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- [x] U is not a player, and does not make sense in a number of places you use Player (Victory, Macrogame (see below). As much as it may pain you to do so, it really needs to be split into two types (…
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To make it easier for rookie teams to get started, we should create a doc on common useful things to get started, i.e. docs, forums, IDE.
Also it should mention teams@ and the forums for how to get…
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I've updated Delta to the most current version 1.3.1. I've updated AltServer to version 1.4.8 and AltStore to 1.4.8. The problem began after I updated to the latest iOS 15.2.1. I'm am using an iPhone …
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nintendo recently added Gameboy Advance to Switch Online, and their emulator screen filter is absolutely BEAUTIFUL!
really feels like original hardware,
pixels no longer appear square and jagged.
i…
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When running PBX with the Unity patches provided by DemulShooter, *if DemulShooter is run with `-noinput`,* inputs are not received and the crosshair stays perpetually in the bottom-lefthand corner (e…
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* Battle menu (Pokemon style)
* Items, Base atk, Skills/abilities (Mana), Run (from bosses???), Other actions?
* Representation of enemy on right
* Show party on left
* Reaction options??
* Does …