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[Enter feedback here]
I am trying to throw the minecraft/vanilla-data module into the json manifest dependency, format version 2, when starting the game, it gives an error that an unknown module is…
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## Metadata
**Eclipse Version**: 2021-06
**Minecraft Version**: 1.20.1
**Mod Loader**: Forge
**OS**: Windows 10
### build.gradle
```gradle
plugins {
id 'eclipse'
id 'idea'
id '…
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GameTest framework was not present in every version of minecraft and it is not present in every version of FAPI/Quilt API.
It would be preferable if tests can work across every version of minecraft…
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I'm attempting to include the google drive api client library, when doing so the code compiles just fine, but it crashes in runtime on a transtive dependency. I've tried using jarjar, but I've been to…
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document the api because the current documentation is a post-it note with most of the words missing.
mojang dev explaining system:
https://www.youtube.com/watch?v=vXaWOJTCYNg
original PR exposin…
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There are no test frameworks in the mod, and every change introduces many regressions.
I am looking for suggestions on how to restructure the mod and which types of tests to introduce to cover the …
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**Summary**
Auto-Completion on the editor is not working.
**To Reproduce**
1. Open a file (e.g. `main.js`) and import any of Minecraft scripting api.
**Observed behavior**
The auto-completio…
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Hi, I'm not sure if this is relevant, but I just faced a crash when running the latest supported Dynamic FPS mod for Minecraft 1.20.1.
The crash report:
```txt
---- Minecraft Crash Report ----
…
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**Summary**
Auto-Completion on the editor is not working or not showing properly.
**To Reproduce**
Steps to reproduce the behavior:
1. Open `main.js` and import any of Minecraft scripting api.…
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## Expected output:
File `scripts.js.map` is created in `.regolith/tmp` directory before being copied to the export target.
## Current state:
File `scripts.js.map` is only present in export tar…