-
Hi there,
when pressing any type of button / switch, the player model (the multitool) in first person jumps up and down. This does not occure when interacting with any mechanisms or blocks directly…
-
### Labels
[BUG][MAJOR]
### Description
Build-A-Vend machines don't vend items when recieving an input signal from a linked component, such as a button. This happens regardless of whether you…
-
### Reforged Eden 2 Build Number
1
### Game mode
Survival
### Tested in vanilla
Not tested in vanilla or not applicable
### Description of issue
Turns out devices can be upgraded with a multito…
-
-
Enable page extraction on the multitool.
-
### What happened?
As the title states, starting to pull my hair our locally. Currently I have my format targets configured like..
```starlark
load("@aspect_rules_lint//format:defs.bzl", "format_…
-
The idea is to have a multitool that can switch modes at the top, by having 8 directional "petals" that can be shown/hidden.
![オリジナル-SFな武器集2-Spark621のイラスト-pixiv-_1_](https://user-images.githubusercon…
avaer updated
2 years ago
-
## Description
When trying to change door electronic access using a multitool or network configurator, you can see all accesses, including ones that last I checked, aren't visible on the CE's access …
-
Command that gives player the item linked to the tool requested.
**Example:** /multitool get paintbrush
Should give the player a slimeball in inventory (if slimeball is the item associated with the p…
-
Printing multiple materialtypes in same prints have some challenges, for instance PLA and TPU, check this for reference:
https://www.youtube.com/watch?v=oUXeIEUS68I
Points from the video:
You c…