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If you have a cloudless night and take a look at the sky and move your head the stars get all swooshy, means they are blurred and shifting. When taking a screenshot everything looks correct, which hin…
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The action to show Cardinal directions is local and only shows on master and not on the dome.
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I created a new dimension and gave it a day/night cycle with a fully functional sky. I did this by gradually changing the alpha value during the sunrise and sunset periods. However, when used on a mul…
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Offline spherical planetarium function within the "astronomy" tab of the application to assist the user in the identification and observation of planets, stars, constellations, satelites and other cel…
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I can't be the only one who finds it pretty strange that replacing the standard skybox means that the night sky is just _empty_, right? The mod is beautiful otherwise but it looks a little broken when…
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Seeing [this PR](https://github.com/ZDoom/gzdoom/pull/2695) has me thinking of fog affecting skies, such as bright fog often occludes the skies, while a clear dark night with moonlight still has silho…
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_Request from Kari Karjalainen in PM_
Do you have different tables in the planetarium, is there any plans to add a table with the names of the constellations and objects in each constellation - sta…
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The script that controls the fading of the skybox works for the mountains but not for the sky anymore. It seems as if the line that changes the 3d-actors alpha channel at line 340
``SetActorProperty(…
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