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doodlum
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skyrim-community-shaders
Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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fix: minor dynamic cubemap issues
#791
doodlum
opened
1 hour ago
0
fix: dynamic cubemap fixes
#790
doodlum
closed
2 hours ago
0
chore: pb shadow improvements
#789
doodlum
closed
14 hours ago
0
chore: even more ssr tweaks
#788
doodlum
closed
14 hours ago
0
refactor: ssr cleanup
#786
doodlum
closed
14 hours ago
0
perf: ssr optimisation
#785
doodlum
closed
1 day ago
0
chore: more ssr tweaks
#784
doodlum
closed
2 days ago
0
fix: particle lighting in menus
#783
doodlum
closed
2 days ago
0
fix: force create communityshaders directory
#782
doodlum
closed
1 day ago
5
chore: less aggressive ssr edge
#781
doodlum
closed
2 days ago
0
chore: remove MaxIterations, SSR formatting
#780
doodlum
closed
2 days ago
0
chore: ssr tweaks
#779
doodlum
closed
3 days ago
0
chore: better hue preservation
#778
doodlum
closed
3 days ago
0
fix: filmic tonemapping hues
#777
doodlum
closed
3 days ago
0
feat: no water ssr fade
#776
doodlum
closed
3 days ago
0
fix: do not modify reinhard saturation
#775
doodlum
closed
3 days ago
0
fix: water depth samples, sun specular
#774
doodlum
closed
3 days ago
0
fix: screenspace shadow weights
#773
doodlum
closed
3 days ago
0
fix: tonemapping saturation
#772
doodlum
closed
3 days ago
0
fix: screenspace shadows on decals
#771
doodlum
closed
4 days ago
0
chore: improve settings, remove PBR settings
#770
doodlum
closed
3 days ago
5
fix: inconsistent raindrop visibility
#769
doodlum
closed
4 days ago
0
feat: ssr improvements
#768
doodlum
closed
4 days ago
0
fix: ini settings saving to a random ini file
#767
doodlum
closed
5 days ago
0
fix: disable some effect shaders
#766
doodlum
closed
5 days ago
0
perf(VR): performance tweaks for vr
#765
doodlum
closed
5 days ago
0
fix(GOG): fix crash with upscaling
#764
doodlum
closed
5 days ago
0
fix: water parallax on angled surfaces
#763
doodlum
closed
6 days ago
0
fix(VR): vl ghosting
#762
doodlum
closed
6 days ago
1
refactor(HLSL): create namespaces for rest of hlsli
#761
FlayaN
closed
6 days ago
0
fix: fix deferred vs forward rendering
#760
doodlum
closed
6 days ago
0
chore: update rainfx branch
#759
doodlum
closed
1 week ago
0
Screenshots saved with partial transparency
#758
metacubed
opened
1 week ago
5
fix(VR): update clib with VR support for raindata
#757
FlayaN
closed
1 week ago
5
fix(VR): water refraction
#756
doodlum
closed
6 days ago
2
fix(VR): grass compile when grass lighting is missing
#755
doodlum
closed
1 week ago
0
chore: update rainfx branch
#754
doodlum
closed
1 week ago
0
VR broken raindrops
#753
doodlum
closed
1 week ago
0
fix: sky motion vectors
#752
doodlum
closed
1 week ago
0
fix: fixes for pbr land crashes in vr.
#751
Jonahex
closed
1 week ago
0
chore: sss menu text tweaks
#750
doodlum
closed
1 week ago
0
chore: remove unused llf flags
#749
doodlum
closed
1 week ago
0
chore: update rainfx branch
#748
doodlum
closed
1 week ago
0
feat: po3 light placer support
#747
doodlum
closed
1 week ago
0
fix: effect shader lights
#746
doodlum
closed
1 week ago
0
feat: fixed vanilla ssr
#745
doodlum
closed
1 week ago
0
feat: better rain fx
#744
doodlum
closed
6 days ago
0
feat: effect shadows improvements
#743
doodlum
closed
1 week ago
0
fix: whiterun water flows invisible
#742
doodlum
closed
1 week ago
0
fix: grass point lights
#741
doodlum
closed
1 week ago
0
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