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- [x] Process the data from obstacles celltape files and make them work with the current detection pipeline
- [ ] In `visualize.jl` create the heatmap of obstacle data
- [ ] Change the constructor t…
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Extruded Walls from the sides of the course, the player needs to bounce off the side of the course to maneuver around them.
**A basic sketch depicting the possible design of the obstacle**
![ima…
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As a player, I need obstacles to maneuver around to provide a challenging experience, so i feel a sense of achievement when i complete the game
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Excellent work! Thanks for sharing! Is it possible to determine the resulting pressure on the obstacle?
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Associated RobotX task: Dynamic Navigation Demonstration
Find/buy/build the buoys, ropes and weights for the Dynamic Navigation Demonstration. Each RobotX team has to demonstrate their navigation cap…
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Hello, sorry to bother you again. I am curious about how you implemented obstacle avoidance for suddenly appearing obstacles in your simulation. From our previous conversations, I have learned how to …
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Please tell me why I set the parameters to integers, but the length and width of the obstacles in the final picture have an extra part of 0.5. Please give me an answer. Thank you.
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The ducking mechanic is present but all obstacles are on the ground, there should be some in the air that the player can duck under. Since all ground obstacles are at the same y level I think the simp…
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It would be nice to be able to spawn (on mouse click or at random position) some obstacles for boids to avoid