-
IMO the current settings UI to set resource factors OGame Tracker uses to calculate resource units of fleet found in expeditions resp. fleet lost in battles is a little confusing and likely causes a l…
-
IMO the current settings UI to set the conversion rates OGame Tracker uses to calculate standard units is a little confusing and likely causes a lot users to enter wrong values.
![Bildschirmfoto vo…
-
Can you port it to Firefox?
-
Slot bonus is currently only calculated over the Basic Income and the Mine Income.
However this bonus should be applied on total production, this including also:
* crawler production
* Plasma bonus…
-
Should we provide an in-game or external tool to help people translate the app ?
eswak updated
7 years ago
-
To be worked on along with Milan (https://github.com/MilanTodorovic/Explore_the_galaxy/). Most likely taking over this mod and reimplementing it as part of Stelnet.
New board and UI design needed.
-
This application does not need a long-running service in the background. This issue is open until the long-running service is no longer long-running so that the app plays nicer with other apps on each…
-
Do you need virtual reality headset to create virtual reality content ?
In deed... Not really.
And most of the time, I spend 90% of my work creating my asset in Unity and 10% of the time tes…
-
This might be a bit hard but challenging and Imo, very interesting. We could have tons of IA players to fight with (More places to attack to start and they can attack too, so be aware!).
Steps:
…
-
Clicking on an unworked tile in the city screen makes the city tile unworked.
[CIVIL0.zip](https://github.com/user-attachments/files/15739281/CIVIL0.zip)
![scrn1](https://github.com/rajko-horvat/Ope…