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Just realised that a static Particle Container might actually work instead of a texture.
Hexes all share one texture. Use Sprite.tint to set the colour instead of creating a new texture each time.
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With the new massive rewrite of PixiJS 8, it seems a good amount of work will need to be done to support the new paradigm. Is this project still maintained, and if so, what would it take for v8 suppor…
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Love your work! Any plans on supporting PixiJS v8?
Is https://github.com/mattjennings/svelte-pixi/pull/36 something I could continue to work on to migrate for v8?
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https://pixijs.com/blog/pixi-v8-launches
xumx updated
2 months ago
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https://www.pixijs.com/
https://github.com/pixijs/pixijs
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After 0.8.0, manifest plugin generates manifest file with incorrect bundle names.
Say I have a `joey{m}/splash{m}` path that contains images. I'd expect its bundle name to be `joey/splash` in manifes…
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The goal of this issue is to add to `spine-pixi` support for PixiJS v8.
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This version dose not work with pixijs v8. I want to use MaskFilter to make some effect, suce as Frosted Glass. I see a demo https://github.com/pixijs/pixijs/discussions/10201#discussioncomment-843007…
whyhw updated
1 month ago
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PixiJS is currently used at version 6. This should be upgraded to v7, but I believe there are various breaking changes that need to be figured out first.
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Any plans for Pixi view port? There is a [pixi-react-fiber](https://github.com/michalochman/react-pixi-fiber) library that seems like it would fit pretty well with your library