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jnsmalm
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pixi3d
The 3D renderer for PixiJS. Seamless integration with 2D applications.
https://pixi3d.org
MIT License
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Is it possible to export?
#211
javideas
closed
1 month ago
0
Feature Request: PixiJS v8 Support
#209
lunarraid
opened
2 months ago
4
Pixi v8 support
#208
filharvey
closed
2 months ago
1
ext_meshopt_compression support (?)
#205
MatsErdkamp
closed
2 months ago
13
add findTextureSource() [WebP Support]
#204
MatsErdkamp
closed
6 months ago
1
Support WEBP? [add findTextureSource()]
#203
MatsErdkamp
closed
6 months ago
2
Support for PixiJS 8
#202
gnut-neygun
closed
4 months ago
1
Crashes with "Could not find dependency: '@pixi/<it varies>' relative to '/node_modules/pixi3d/dist/cjs/pixi5/pixi3d.js"
#200
patreeceeo
opened
9 months ago
4
Crashes with "Unrecognized source type to auto-detect resource" when imported in NodeJS
#199
patreeceeo
opened
9 months ago
6
Support of LODs and map level geometry culling
#196
ex
opened
9 months ago
2
Replace array iteration with standard for-loop to avoid producing garbage
#195
nous-
closed
11 months ago
1
Is there a use case for pixi v7? The following code will not work properly in v7
#193
mtsee
closed
10 months ago
1
Add Mesh Quantization support
#192
nevermemo
closed
12 months ago
5
Possible to trim CompositeSprite to make it only fit the rendered object?
#188
johot
closed
1 year ago
14
render point clouds
#184
gabrielalexandrelopes
closed
1 year ago
13
Pint3D.copyFrom() now expects the IPoint3DData interface
#182
choephix
closed
1 year ago
1
Boilerplate from create-pixi3d-app fails with PixiJs 7.2.4
#181
choephix
closed
1 year ago
2
Not an issue, just greetings!
#180
djlastnight
closed
1 year ago
1
Memory not cleared when destroying models
#178
dougcharnley
closed
1 year ago
38
Textures smaller than 200x200 pixels do not render with Sprite3D
#177
CopyCat85
closed
1 year ago
15
Can't load GLTF with shape-keys animations
#176
strangetype
opened
1 year ago
6
Render shadow on "invisible" plane.
#175
gfcrba
closed
1 year ago
5
3d Model and ImageBasedLighting visibility issue
#174
StelyanBaltov
closed
1 year ago
5
Compile errors when using @pixi/math-extras
#173
Giacom
closed
1 year ago
3
iOS 16.4 rendering issue
#171
StelyanBaltov
closed
1 year ago
3
Fixed CameraOrbitControl setter error
#170
lovelle-cardoso
closed
1 year ago
1
Unlit mesh color is brighter than it should be
#169
lovelle-cardoso
closed
1 year ago
9
Fixed CameraOrbitControl setter type error
#168
lovelle-cardoso
closed
1 year ago
2
vec3/planes changes errors
#167
Unwarped
closed
1 year ago
2
#53 Made CameraOrbitControl support touchscreen
#163
lovelle-cardoso
closed
1 year ago
5
Added createCircle method to Mesh3D
#162
lovelle-cardoso
closed
1 year ago
1
Added createCylinder method to Mesh3D
#161
lovelle-cardoso
closed
1 year ago
1
Error: Extension class must have an extension object
#160
Horsetoast
closed
1 year ago
4
Sprite3D zIndex is not applied to internal ProjectionSprite zIndex
#157
lovelle-cardoso
closed
1 year ago
3
Sprite3D.zIndex should set internal ProjectionSprite.zIndex
#156
lovelle-cardoso
closed
1 year ago
3
Base64
#155
TheRealTR
closed
1 year ago
8
AdvancedBloomFilter causes an error
#149
robinduckett
opened
1 year ago
1
GLTF / GLB files with vertex colours are not rendered.
#148
richo0
closed
1 year ago
6
Just curious about your motivation for creating this and benefits/drawbacks vs Three/Babylon
#147
MeoMix
closed
1 year ago
1
can't have multiple lights for shadows?
#142
oibrah3q
closed
1 year ago
1
feat: add options to fromURL
#140
cqh963852
closed
2 years ago
3
Add AbortController to PIXI3D.glTFAsset.fromURL
#139
cqh963852
closed
2 years ago
0
Migration to pixijs v7
#138
cqh963852
closed
2 years ago
6
added texture UV instancing
#137
GordonTombola
closed
2 years ago
6
Allow instancing shadows
#136
GordonTombola
closed
2 years ago
4
Cannot read properties of undefined (reading 'lights')
#130
zz201276
closed
2 years ago
3
shadows can now be rendered with instances
#129
GordonTombola
closed
2 years ago
8
update to maths utilities
#128
GordonTombola
closed
2 years ago
5
ToEuler utility method
#121
GordonTombola
closed
2 years ago
2
Idea for sprite rendering with and without depth testing
#117
GordonTombola
closed
2 years ago
6
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