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1. If this is specific to RetroPie, you can use the already installed `inifuncs.sh` at `/opt/retropie/lib/inifuncs.sh`.
2. It seems that [this line of code](https://github.com/verybadsoldier/rp-eas…
meleu updated
7 years ago
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## Description
On Pi 4 (4GB) when overlays are applied in conjuction with a shader there is noticable frame skip/stuttering, despite the FPS readout showing a steady 60FPS. Has been discussed on fo…
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Try to update my GAMEPI20 to Zero 2 for more performances, when try to compile the gamepi20.dtbo I got this error.
Setup from clean Raspberry OS Lite and Retropie "setup_script" 4.7.
```
pi@ras…
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Installed a new Retropie build on zerow followed by rp-video-manager. Games with overlays, in both fba (lr-alpha) as well as arcade (lr-mame2003), are displaying the overlay properly but only a portio…
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Hi!
First of all,excuse me for my english, I'm from Barcelona (Spain) and I don't use to use it! After my cleaned and variable use version, I'm tryng to make a 'hole' new version with gui and a way t…
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I'm running the latest RetroPie image, and can successfully boot it, and when I do, the external HDMI display allows me to see everything, and I can SSH into the CutiePi.
But the internal display d…
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I know Chocolate Doom is planning to switch to SDL 2, but I have a request for the last release of Chocolate Doom to use SDL1.2: Is is possible for an option to draw to a [video overlay](https://en.wi…
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Hi there, @DavidGriffith
I added SDL2-based overlay support to Hypseus, a Daphne fork from several years ago. It's here:
https://github.com/btolab/hypseus.git
The problem is that Hypseus seems…
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Now that the backdrop artwork is working fine, I'd like to add artwork files to this repository for the games with backdrops. I've started by re-adding the `warrior` artwork here: https://github.com/l…
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Many users tend to try different systems and build images regularly. Currently there is no method of restoring which I think will make the process much smoother and much less bandwidth wasted. For exa…