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Hello!
Could you, please, answer, is it possible to add Aarch64(guest) to Riscv64(host) translation in instrew?
If so, could you, please, describe steps and changes needed to implement such translat…
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### Is your feature request related to a problem? Please describe.
We have a plan to migrate part of the hardware to riscv, do you have a compatible plan
### Describe the solution you'd like
I want…
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**Describe the bug**
```
[ 7336s] [----------] 1 test from GetThreadCountTest
[ 7336s] [ RUN ] GetThreadCountTest.ReturnsCorrectValue
[ 7336s] /home/abuild/rpmbuild/BUILD/googletest-release…
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### Describe the bug
The `go test` fail both in qemu-riscv64 and on real harware(riscv64). The failed tests are `Test_GhEditor_Prompt_skip`, `Test_GhEditor_Prompt_editorAppend` and `Test_GhEditor…
Xunop updated
10 months ago
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`dotnet test` doesn't work. See https://github.com/microsoft/vstest/issues/4837
ww898 updated
7 months ago
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In attachement, a RISC-V binary, object file and assembly source code, assembled with clang. The binary is wrongly detected as OCaml.
If I'm not wrong, I used these instruction to make this binary…
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### Godot version
3.5stable
### System information
Debian
### Issue description
Godot Engine v3.5.2.stable.custom_build.170ba337 - https://godotengine.org
free(): invalid pointer
Aborted
wha…
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Especially RISC-V64.
There is some expectation of adding support for the new RISCV architecture, even though it is an emulated environment for example QEMU.
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I am trying to build: https://github.com/google/swiftshader for RISC-V32 but SwiftShader requires CMAKE_CXX_STANDARD 17/c++17. I am wondering, how do I support this feature in RISC-V32?
Actually, …
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# Description
The below IR code compiles successfully on various architectures including AArch64, x86_64, ARM, Berkeley Packet Filter (BPF), NVIDIA Parallel Thread Execution (NVPTX64), PowerPC, and R…