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has watermark replacementdocs
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widelands does support playing on maps for Settlers II, and seems also to load the maps made for Return to the Roots.
Playing the map 'DatAsync.wld' from Return to the Roots, which provides seafearin…
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It'd be nice to have a feature in order to stop production of a building.
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In the original game the chance for a catapult to hit also depended from node-distance. In RttR there is a plain 70% chance to hit a target. In our forum there was once some statistics from DNG which …
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After capturing an enemy military building, its flag was on the border and not within the border. The military building is adjacent to an enemy harbour.
Spooky (cpp-ema9o-9ei) wrote on 2012-05-05: #1…
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**Is your feature request related to a problem? Please describe.**
The settlers II (at least the gold edition), when you select the "Unlimited play" option from the main menu, has two players support…
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Hi there!
I came across this repo through Steam and I was wondering if you are still working on it since it's been about a month since the last commit.
Would be awesome to see this working event…
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In multiplayer the game should check if the players are still in sync. This would prevent a later "manual" detection and therefore the loss of a lot of playing time. Furthermore, it would help to dete…
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To enable both features of FIFE (master HEAD required) simply add this settings.
``` xml
True
Trilinear
```
It has to be figured out what the best way to handle the proble…
stubb updated
5 years ago
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Hi,
i have search for an texture remake of Albion and i found this...
is the project currently still active ?
and how far away from a playable overhaul of albion ?
i love what i can see in pr_1 :hear…