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### Tested versions
- Reproducible in Godot 4.3 (stable) and Godot 4.4.dev3
### System information
Sony Xperia 10 III - Andorid 13 - Compatibility - Google Chrome Version 129.0.6668.100 (late…
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**Describe the bug**
When running a compiled Windows build of Render96ex through Proton on Steam Deck (Linux), certain objects that use transparency (such as HUD, dust particles, Peach's letter, shad…
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Since we don't sort objects before drawing them, there are artifacts/visual issues when rendering the following objects:
- Transparent isosurfaces
- Labels
- Measurements with transparency.
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### Describe the project you are working on
I am working on a project that heavily uses transparency
### Describe the problem or limitation you are having in your project
Transparency is very…
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Hi, thanks for the great work.
The main objects are great in result ply file.
But the backgound (eg. sky, far-away buildings, ...) is not very good since they are too far.
So sometimes there woul…
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objects need to be sorted such that transparent ones are drawn last. not sure how to handle a transparent object partially occluding another transparent object.
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**Describe the bug**
Certain transparent objects, most notably Rose's right eyelash, has a weird outline instead of being transparent
**Have you read the manual?**
Yes, I've already read:
* …
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It would be neat to have CodeBlock API that recursively emits code to construct transparent values (records, arrays, collections, enums, primitives, strings, and null, perhaps others).
For now, I h…
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When an opaque object intersects with a transparent object, outlines from opaque object are transparent. Is this something wanted?
![image](https://github.com/molstar/molstar/assets/20627977/6b193a…