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On the topic on Trem compatibility. Trem compatibility is very much needed a very much lot (emphasis is on purpose). I will favor any PR on that purpose.
We may only miss 2 or 3 features to load un…
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### How can we help?
I would like someone else to build the manifest.
### Please read and ensure the following
- [X] The installer meets the above requirements
### Please provide the follo…
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I am getting this error when trying to unpack zip archive using flatpak-builder:
`Error: module tremulous-data: Error moving file /home/asciiwolf/Code/com.grangerhub.Tremulous/.flatpak-builder/buil…
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```
attached is first 2 patches in this.
this wont be committed it is just here to be provided eventually if it
works out some servers will be using it to replace some files (bans etc).
atm it conne…
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```
attached is first 2 patches in this.
this wont be committed it is just here to be provided eventually if it
works out some servers will be using it to replace some files (bans etc).
atm it conne…
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[here](https://dl.unvanquished.net/docs/20060317-000.tremulous-manual.pdf) is a tremulous manual. It seems the source is in some zip archive.
It would be nice to update and improve it.
ghost updated
2 years ago
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```
attached is first 2 patches in this.
this wont be committed it is just here to be provided eventually if it
works out some servers will be using it to replace some files (bans etc).
atm it conne…
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Hi,
I tried to emerge `games-fps/tremulous-1.1.0-r4` but the download of the source files fails with the error:
```bash
>>> Emerging (1 of 1) games-fps/tremulous-1.1.0-r4::games-overlay
>>> Do…
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Many Tremulous maps use it, but Dæmon does not implement it:
```
Warn: alphaGen lightingSpecular keyword not supported in shader 'textures/metro/zinc_ed'
```
May be good to have this shader s…
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After having done the tremulous legacy map pack, I did a huge revamp of Arachnid2:
- almost complete retexturing with similar textures
- almost complete redo of the lighting using light-emitting s…