-
Hello, I have tried to make another project which involves checking if a sound is already playing each tick of the chip as it only needs to be put on just once and then the pitch and volume is adjuste…
-
Will there be an option to make your own wiremod entity?
-
Any wiremod tool with a ghost will start spamming hundreds of the gate model if you take out the tool.
-
Hello, a project of mine requires a rope constraint that is updating it's length during run, I tried to use winch for this but due to winches custom physics that make it super unrealistic on its behav…
-
The forcer tool is not working properly on servers, the reason is not yet known.
-
@Peekofwar on Workshop:
> Would be cool if there was a Wire playlist URL array input to allow us to input an entire playlist into a radio entity through Wiremod.
In the most recent updates I chang…
-
The ADV Dupe 1 loading bar for ghosting the dupe is still visible when deploying a different tool while having a non-toolgun equiped. It happens in singleplayer and multiplayer.
Do the following to…
-
Reported by catradorasustainsme on Discord:
> I've tried setting a Wire GPS as a destination using the "Pos [VECTOR]" input, but the TARDIS always materialises right where it took off, no matter if…
-
```
CopyEntityTable does nothing to duplicate an entity's NetworkVars - this means
certain Wiremod entities including the Wire Ranger duplicate fine with AdvDupe
and the stock duplicator but not Adv…
-
```
Hi,
At Wiremod, we've recently renamed an entity (from `gmod_wire_adv_pod` to
`gmod_wire_pod`). We then call the function
{{{scripted_ents.Alias("gmod_wire_adv_pod", "gmod_wire_pod")}}}
in ord…