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Hello, I am trying to figure out how I can make ragdoll physics work in Blender, using X-Ray's parameters.
My intention to use it is to test "ragdoll-on-dead" effect, which is something that can be…
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The `lp` column in the reflection table contains contributions from both the Lorentz correction and the polarization correction. When we process electron diffraction datasets **kinematically**, we nee…
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### Godot version
v4.0.beta.custom_build.01ae26d31
### System information
Pop!_OS 22.04, 5.19.0-76051900-generic, Intel(R) UHD Graphics (CML GT2)
### Issue description
When casting rays from the …
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I wanted to compare the results for Docker, with three configurations - aarch64 vs x86 (Rosetta) vs x86 (QEMU) on my MacBookAir10,1 as I've been thinking about moving my home NAS which mostly runs x86…
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
public float speed;
public float jumpForce;
private float grav…
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Dear Said and colleagues,
I really like the approach of the ModSci ontology. Could you imagine to detail the physics/chemistry section and add terms like x-ray diffraction (XRD), quasi-elastic neut…
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### Proposal
There is already an IMU implemented in IsaacSim documented here https://docs.omniverse.nvidia.com/isaacsim/latest/features/sensors_simulation/isaac_sim_sensors_physics_based_imu.html.
…
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Is there any support planned for ray casting in this crate?
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Dear Developers and users,
recently I have been facing an issue with using the polytope package. I have A and b matrixes,
```
import polytope as PC
import numpy as np
a=np.array([ [-1.0 , -0.…
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### Describe the project you are working on
1. A 3D game where you swim and the environment and life reacts to you in a dynamic way.
2. A scattering addon where I need to avoid overlapping meshes.
…