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Ubuntu 18.04 and the lastest nvidia driver
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Tested Build
1058
### Android Version
11
### SoC type
Snapdragon
### Device GSMArena link…
ghost updated
2 years ago
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This is a very known spot in c12m5_cornfield where people can just stay there and shoot zombies without any problem until the tank arrives.
While there are other places in the game where you can ea…
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### Describe the bug
If there is a horde or a single strong enemy in sight/nearby, or a fire nearby, npcs stop following you and begin to panic, running side to side until they are grabbed by enemies…
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By "exited", I mean killed and waited on.
Many /proc/PID files aren't tested at all for zombied (killed but not waited on) or exited tasks, but should be. Not just to check for error values, but also…
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L 04/06/2023 - 18:14:04: SourceMod error session started
L 04/06/2023 - 18:14:04: Info (map "zm_lila_panic_2012") (file "/home/zombie/serverfiles/csgo/addons/sourcemod/logs/errors_20230406.log")
L 0…
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### What version of Go are you using (`go version`)?
go version go1.13.5 linux/amd64
### Does this issue reproduce with the latest release?
Yes indeed.
### What operating system and proc…
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Here are some ideas for features i'd like to see in the identity mod! I will likely update this post often whenever something new comes to mind
- Skeleton identity should be able to ride spiders, a…
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While debugging an issue with nested loops I simplified my shader to one loop as a sanity check and then hit this compiler panic. It seems to be caused by looping indefinitely (in my shader I forgot t…
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## Background
Zombie pointer problem is very difficult to debug. Now GoGC will only report this issue in scanning objects, even though Go GC will panic here, information is not enough for d…