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Game AI Pro
https://ift.tt/1oAx52B
About 0 Minutes
All book chapters are free to download.
Enjoy!
-Steve Rabin, Series Editor
The third volume in the Game AI Pro book series (publish…
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I'm making a game where obstacles can be placed during run time. Right now I've added a very simple grid generator that saves tile removals and regenerates the NavMesh from a new array, but it definit…
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I'm adding more functionality and would like to propose a public API for this to make sure I'm not missing anything or doing it inefficiently. This will also help the docs, and make sure I'm writing …
airza updated
9 years ago
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# Progress Tracker
## DSA
- [x] Complete Git & GitHub Course
- [x] Introduction to Programming
- - [x] Types of languages
- - [x] Memory management
- [x] Flow of the program
- -…
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### Tested versions
Godot 4.3 dev6 and Godot 4.2.2
### System information
Godot v4.3.dev6 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.; 3…
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This issue is to cover a GSOC-level feature [described in more detail in the forum](http://forum.terasology.org/threads/new-conceptual-layer-sector-plus-musings-on-multi-world-node.1420/).
As a qu…
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# Progress Tracker
## DSA
- [x] Complete Git & GitHub Course
- [ ] Introduction to Programming
- - [ ] Types of languages
- - [ ] Memory management
- [ ] Flow of the program
- - [ ] Flo…
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# Progress Tracker
## DSA
- [x] Complete Git & GitHub Course
- [x] Introduction to Programming
- - [x] Types of languages
- - [x] Memory management
- [x] Flow of the program
- -…
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### Describe the project you are working on
Just reopening, in the GIP tracker, an old proposal that was closed in the main tracker with the migration to the GIP tracker.
I have conducted a sear…
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**Godot version: 3.2.stable**
**OS/device including version: Ubuntu 18.04.4 LTS x86_64**
Astar2D path finding is not consistent due to the use of OAHashMap. The tie breaker for choosing points…