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Hi there
What a cool project.
Do you know whether this will work with the LoRA T-Beam boards?
Thanks
Michael GM5AUG
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Unable to use KenLM rescore due to missing logprobs on transcribe.
**Steps/Code to reproduce the bug**
1. Cloned the repo [7916269](https://github.com/NVIDIA/NeMo/commit/79162696ea8c48734a260dd2…
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### What happened?
I was experimenting with Beam Dataframe API through Beam Notebooks + Interactive runner and wasn't able to use `fillna` on individual columns. Here is a repro on a dataframe with t…
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(WEB REPORT BY: sacredatom REMOTE: 172.93.101.77:7777)
# Revision
3e6555295239e0c22c66a8cabd47153f8bcef8ec
# Byond Version
514.1589
Unsure if its intentional as a troll if so just close the is…
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I have t-beam supreme 433mhz
I am interested in
Willink - is tray to logging but no success
and
messages on my mobile phone with AprsDroid I dont see board Bluetooth on my phone
I have an I2…
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### **Explorer Alpha build versions:**
- **v0.19.0**
### **Issue Description:**
In the 'Light Bounce Puzzle' scene at coordinates (84, -4), the light beams do not behave as they do in Prod. Ins…
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Thin beam of light that deals TBD fire damage per second.
- Cast Time:
- Mana:
- Mana/Sec:
- Range:
- Acquisition:
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
70
### Current Behaviour
Cubes can stop channeling the beam when a 2nd player interacts with the cube.
…
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Depending on whether the choppers from mcstas are above or below the beam, we need to add phases of 180.
We should document this in the docs.
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