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Looking at documentation, we have these overall buckets from SOW:
> Provide written guidance (log-in info, procedure, screen shots) that will enable OSE users to implement data updates for:
> - The I…
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On small Code Battle maps ruins might be deadly, denying build abilities of the team. During fight building's shield will unevitably degrade over time. So, in my opinion, way of repairing buildings wo…
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Hi GCAM team,
I would like to discuss **fuel preference elasticity** in the building sector. I found the file `A44.fuelprefElasticity.csv` in the `./input/gcamdata/inst/extdata/energy` directory in…
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### Describe the feature
First of off, thanks for building and maintaining the Octopus Energy HA integration.
This feature request is to allow decimal numbers for the weighting. This will allow fo…
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A whole new layer of energy!
Quite literally! This mayor-update suggestion intruduces a whole new layer (I'll call it energy layer), which is under the base layer instead of being above like the wi…
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I'm trying to really stress land usage in a run and found myself at a point where I didn't have any apparent consequences from overusing land.
![image](https://github.com/user-attachments/assets/62…
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We frequently speak about Energy ADE modules like "Building physics module" or "Energy systems module", but formally speaking the UML model has no modular structure. This at least hinders the maintena…
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Hi,
So, for some reason, the plant and animal calorie production drops to zero after 2065, setting off global famine (fortunately, I had enough Contentment built up that I was still able to win the…
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Hi
I am unable to exclude a page using
$wgEmailAllChangesExcludePages = array( 'MediaWiki:Energy Systems and Building Technologies' );
My wikimedia link is http://localhost/mediawiki/index.php/Ener…
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_From @gravelweb on April 13, 2016 2:34_
Since chronoboost is now permanently cast on buildings, the stat shown (nexus energy maxed) is not helpful. I propose that instead of tracking nexus energy, i…