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### Please describe your bug
When attempting to group two versions of a show the UI displays a spinning wheel forever. The shows are not grouped and a refresh removed the spinning wheel. Looking at…
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Hi, sorry if I'm posting in the wrong category. I was wondering how to diagnose my model when the GP gets the fit wildly wrong (identifying when it goes wrong and trying most likely fixes) besides vis…
ru111 updated
3 years ago
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Hi folks, I came across this site and was pretty amazed to see what progress
pixel scaling techniques have made:
http://en.wikipedia.org/wiki/Pixel_art_scaling_algorithms
For animating things, …
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andig updated
4 months ago
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Dorado basecaller for ONT can call 5mC/5hmC not only at CpG, but also at CH sequence, now.
And many researchers, I think, like to visualize the modification at CG and CH separately, as IGV have those…
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I recently stumbled upon the `spatialpandas` library while exploring visualization options using datashader/holoviews.
Here's the link to the [design document.](https://github.com/holoviz/spatialpa…
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This is annoying because when looking at very accelerated games for testing (testing bot changes, trying to find the other side of the trail-bug, etc), it's hard or slow to control the spectator.
To …
ghost updated
2 years ago
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Data structures in the program:
**TRIPLES:**
Theres 3(?) arrays used for triples.
One 2D triples array stores the indexes for the concepts and relations.
A concept array stores the values for eac…
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### Title
https://xemu.app/titles/4947002b/#Panzer-Dragoon-Orta
### Bug Description
The game default performance is about 20 fps.
A previous version of Xemu rand this at 60 fps. See below for p…
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This isn't so much an issue with wolfcamql as a question.
So it seems the scoreboard is no longer handled by the TA HUD scripting as it is in TA. I noticed this when copying a custom TA HUD I'd cr…
Kr3m updated
3 months ago