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### Please describe your bug
The change from the original trickplay plugin to the "in box" trickplay plugin brought a change that the trickplay files are only stored in /config/metadata/library and d…
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**Is your feature request related to a problem? Please describe.**
I have a very powerful laptop and when slicing some things it takes an abnormal amount of time. Once sliced moving the build plate a…
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The average framerate will jump between 10 - 30 FPS when looking at various parts of the map (World).
Tested on Geforce RTX 2080 Super (Dedicated Graphics)
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I'll preface this with I am not a compiler engineer, so I don't know if this is acheivable in a reasonable amount of time/is even possible.
I have only seen one mention of Slang in another thread a…
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**Describe the problem**
After updating to compose multiplatform 1.6.0 and adjusting the code:
```diff
- Window(title = "App") {
+ CanvasBasedWindow(
+ title = "App",
+ canvasElementId…
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**Describe the bug**
A clear and concise description of what the bug is.
The GPU usage % that is displayed is of the wrong device. I have a dGPU and an iGPU, and while the gpu_name shows the dedic…
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As per the title.
The match was disconnecting continuously every round of the match saying I was offline in steam.
I restarted steam to try and solve this, I could no longer reconnect to the match t…
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counter-part to #7089
`PrefersNonDefaultGPU` is broken by design, intended to mean "Use the Discrete GPU if possible" but instead generalized to mean "Use anything that we aren't using by default" …
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Is this issue related to iced?
- [X] My hardware is compatible and my graphics drivers are up-to-date.
### W…
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### Godot version
4.1.1.stable
### System information
Godot v4.1.1.stable.mono - Pop!_OS 22.04 LTS - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Laptop GPU () - AMD Ryzen 9 5900HX w…