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### Description of the issue
Observed in the first mission. Clouds are rendered as should be during the runway sequence at the start of the mission.
After that, the sky display a kind of vertical …
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### Describe the bug
I was trying to open a data.win with undertalemodtool, but then...
![image](https://github.com/krzys-h/UndertaleModTool/assets/134180215/0f9437e3-61d9-4026-a1d3-c2bcc73cc05f)
I…
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This game is well known for not working in emulators that are more accurate, it runs completely fine on old and hacky emulators such as no$gmb, but BGB, Gambatte and also mGBA have a problem with it. …
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```
A symmetry function would be nice for painting up front faces
(StrikeCommander, Privateer and the like...)...
```
Original issue reported on code.google.com by `eh...@gmx.de` on 3 Dec 2009 at 7:…
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```
A symmetry function would be nice for painting up front faces
(StrikeCommander, Privateer and the like...)...
```
Original issue reported on code.google.com by `eh...@gmx.de` on 3 Dec 2009 at 7:…
-
```
A symmetry function would be nice for painting up front faces
(StrikeCommander, Privateer and the like...)...
```
Original issue reported on code.google.com by `eh...@gmx.de` on 3 Dec 2009 at 7:…
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Hello!
Please dont blame me if it is too exaggerated to raise an issue here.
I am testing out GOG Galaxy 2.0 out a lot since the implementation features becomes usable.
I am using also almost all …
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```
A symmetry function would be nice for painting up front faces
(StrikeCommander, Privateer and the like...)...
```
Original issue reported on code.google.com by `eh...@gmx.de` on 3 Dec 2009 at 7:…
-
```
A symmetry function would be nice for painting up front faces
(StrikeCommander, Privateer and the like...)...
```
Original issue reported on code.google.com by `eh...@gmx.de` on 3 Dec 2009 at 7:…
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### Description of Issue
When we have armorstand module true so future from deluxe combat (corpses on armorstands) dont work because when player want to open corpse so corpse just dissapear. Any supp…