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I usually run on lowest lighting on my phone to conserve power, and for the most part it's not an issue, but the bulb theme's cell grid is practically invisible at that lighting.
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Most of the time when I try to swipe up or down, it is interpreted as swiping left or right (the screen starts to move horizontally), possibly due to some left-right movement of my finger swiping. It …
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@fwinkl discovered in the debug Athena nightlies that any jobs using Acts (executed from an installation of Athena sitting on CVMFS), would produce errors like:
```
...
profiling:/build1:Cannot c…
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### Tested versions
- Reproducible in v4.3.dev6.mono.official [89850d553]
### System information
Godot v4.3.dev6.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6G…
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Hi,
A minor issue but its a little bit of a QOL pet peeve. Since states scripts are all called script.py it becomes difficult to see the context of a search result in most IDE's. You have to resort t…
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## Description
In [this chart](https://ourworldindata.org/grapher/test-scores-ai-capabilities-relative-human-performance), the annotation in the chart area is difficult to read because the lines ar…
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When entering a description for a marker, a help bubble displays:
```
Text formatting
*simple star for italic*
**double star for bold**
# one hash for main heading
## two has…
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* Should be several difficulty levels
* Difficulty should be configureable for each TARDIS
* Clientside setting must be saved between games like chosen interior (so that you don't have to choose i…
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Pinching to zoom (to see the climb better, as the holds are pretty small on a mobile screen) causes the prev/next swipe to register. I think some tweaking needs to be done to the swipe logic to avoid …
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Originally reported on Google Code with ID 94
```
(extracted from issue 93)
What steps will reproduce the problem?
1. svn checkout http://vacuum-im.googlecode.com/svn/trunk/ vacuum-im-read-only
2. q…