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In section 10.5 on page 236 it says:
> we need to look at the force displacement
>
> the force displacement is zero
I don't think there is any such thing as a `force displacement`. The force is a…
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Hello,
I'm trying to implement the madgwick algorithm with MPU-9250 in order to determine the gravity component and subsequently the linear acceleration from which I'll try to calculate positional…
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# Description
When the `categories` nav button is clicked, the layout shifts to the right. As content that exceeds the viewport gets hidden and the layout undergoes unintended shifts. This occurs bec…
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### Describe the bug
After removing an element from container and the animation ended, all other remaining animated elements are slightly transient about 1-2 pixels suddenly. This makes the compone…
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### DB Selector
DB3K
### Baseline
_No response_
### Hypothetical
No
### Name
Type XXX Stealth Corvette
### Class
_No response_
### Country
_No response_
### Service…
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### What would this enhancement be for?
Tools
### Describe your enhancement suggestion in more detail
Displacements should be allowed to be attached to brush entities, as currently VBSP will preven…
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Could you please add Displacement texture map support?
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### Describe the bug
Displacement filter doesn't work properly now, i found root of the problem in nightly build 2024_02_02 (looks like wgpu with change bitmapdraw)
![image](https://github.com/ruf…
SN902 updated
2 weeks ago
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The existing MergeTree storage engine's IMergeTreeReader furnishes a 'readRows' function, utilized for fetching a predefined quantity of rows from a specific mark. Given the coarseness of this operati…
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I like my workspace a bit far from me. I literally have to move forward to set the best position and literally walk back, would be nice if therewas an adjustment, Maybe also set curvature and other ph…