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Hi, great work with the tool, I've been looking into some of the stuff around texture rendering too, luckily they left a lot in the renderer.dll file that lays out some of the types/enums for it.
C…
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Hello, I'm currently attempting to utilize the gamehook_gtav tool for extracting depth maps from the GTA game. However, I have concerns regarding its compatibility with the latest Steam versions of GT…
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### Describe the feature request
When using DirectML, we have access to any DirectX 12 device and can run a model on that device provided it supports the required operators. However, there is no docu…
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### Operating System Info
Windows 10
### Other OS
_No response_
### OBS Studio Version
29.1.3
### OBS Studio Version (Other)
_No response_
### OBS Studio Log URL
https://obsproject.com/logs/Q…
Reabs updated
4 months ago
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Hello, do you plan to add support for B8G8R8A8_UNORM? I think it's very popular format, especially for swapchain. Thanks!
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is your issue described in the documentation?
- [X] I have read the documentation
### Is your issue p…
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### Bug Report Required Information
The entire (not truncated) output from the client application (if applicable).
To obtain this run `looking-glass-client` in a terminal.
The LG client is nixO…
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Hi there!
I tried release version 3.02.00 and it generally works, but for some reason it doesn't detect DLSS on my RTX 2070 Super.
```
[Fri Nov 8 19:42:53] [info] [DLSS] Upscaler backends detect…
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now:
1. if using input sRGB Texture, then change the texture format dxgi_xxx_srgb
2. using srgb framebuffer
3. in shader every input parpams in linear space
(〃'▽'〃)
Swapchain is raw format not …
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While running Elden Ring in HDR, I am getting the following kind of screenshots, where it seems like what's being taken as the screenshot might be the HDR mapping (or something, I don't know the techn…