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GPUOpen-LibrariesAndSDKs
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FidelityFX-SDK
The main repository for the FidelityFX SDK.
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ffx::CreateContext() crash
#89
HerveRV
opened
8 minutes ago
0
Cauldron restricts Buffer Size to 4 GB
#88
jwrobbins
opened
22 hours ago
0
Brixelizer GI for UE5.4
#87
CorradoF
opened
1 week ago
0
Fixed incorrect backbuffer sample
#86
hsiversson
opened
1 week ago
0
Any plans for Linux/Mac ports for FSR3?
#85
yuphin
opened
3 weeks ago
0
Documentation how to build FFX SDK from source
#84
StefanPoelloth
opened
3 weeks ago
0
Initialize all fields to null or default values in all structs in .hpp files
#83
QDanteQ
opened
4 weeks ago
0
fix: VK_EXT_debug_utils extension may not exist
#82
Seizzzz
opened
4 weeks ago
0
FSR3 as a submodule for getting VK and DX12 builds
#81
mixern6
opened
4 weeks ago
0
FFX API is AMD's version of Nvidia Streamline?
#80
QDanteQ
opened
1 month ago
1
Brixelizer GI Performance
#79
lxcug
opened
1 month ago
0
FSR3.1 Vulkan Sample crashes when unlimiting FPS and NoVsync
#78
Seizzzz
opened
1 month ago
1
Vulkan 1.1 fallback for vkGetBufferMemoryRequirements2KHR
#77
cdozdil
opened
1 month ago
0
FSR3 sample crashes when setting Letterbox Size to 0.0
#76
Calinou
opened
1 month ago
1
Fsr 3.1 Frame Gen + other Upscale help
#75
jrminate
opened
1 month ago
2
Null exception Dx12Commands* get(ID3D12CommandQueue* pQueue, const wchar_t* name) in the unreal plugin
#74
namidaka
opened
1 month ago
0
amd_fidelityfx_vk null exception while creating context
#73
cdozdil
opened
1 month ago
1
[FSR3] Question About effectContextIdSharedResources in Source Code
#72
FlyAndNotDown
closed
1 month ago
1
[FSR2] Lack of consistency between "#if FFX_HLSL_6_2" and "#if defined(FFX_HLSL_6_2)"
#71
SergioAlapontARM
opened
2 months ago
0
Discrepancy between downloads and web page
#70
g-exp
opened
2 months ago
0
DLSS plugin is out, but FSR is still not out
#69
d4kir92
closed
1 month ago
0
Macro Parenthesis Syntax Conflict in FXC
#68
MikhailGorobets
opened
3 months ago
0
Missing FFX_PARAMETER_INOUT attribute in the function FsrRcasCon
#67
MikhailGorobets
opened
3 months ago
0
Understanding how FSR reverse depth works
#66
StudenteChamp2
opened
3 months ago
0
FSR3 UE5.4 plugin?
#65
oscarbg
opened
3 months ago
16
Add support for DXGI_FORMAT_B8G8R8A8_UNORM to FfxSurfaceFormat
#64
QDanteQ
opened
3 months ago
1
[CRASH] ue5 fsr3 3.04
#63
d4kir92
opened
4 months ago
2
Enhanced Barriers for DXD12
#62
YigitAras
opened
4 months ago
0
SpdReduceQuad fail silently if none of the FFX_**SL is defined.
#61
VeganPower
opened
4 months ago
0
Understanding the FSR 3 exposure
#60
StudenteChamp2
opened
5 months ago
3
The sample is gray-ish with Vulkan
#59
ohmaya
opened
5 months ago
0
Porting to DX11
#58
metarutaiga
opened
5 months ago
0
Make UI+Scene composition use pre-multiplied alpha blend
#57
Filoppi
opened
5 months ago
0
Improve format compatibility checks run between the backbuffer and hudless textures
#56
Filoppi
opened
5 months ago
0
Use bitwise-and instead of equal-comparison to check if flag is set
#55
BoyBaykiller
opened
6 months ago
0
Miss FFX_HALF for FSR2/FSR3UPSCALER RCAS?
#54
metarutaiga
closed
5 months ago
0
Added upscalar swapping key binds (FSR sample)
#53
MahadAdnanGul
opened
6 months ago
0
Added upscalar swapping key binds (FSR sample)
#52
MahadAdnanGul
closed
6 months ago
0
Ease of comparison (FSR Sample)
#51
MahadAdnanGul
opened
6 months ago
0
Unable to run the FSR sample
#50
StudenteChamp2
opened
6 months ago
0
Have const wchat_t* as a parameter instead of non-const pointer in ffxGetResourceDX12 function
#49
QDanteQ
opened
6 months ago
1
Future FSR3 support
#48
g-exp
opened
6 months ago
1
Can we contribute to FSR3?
#47
Phuc-Hong-Tran
opened
6 months ago
0
UE5 FSR3 plugin crash
#46
g-exp
opened
6 months ago
4
ENABLE_TEXTURE1D_USAGE flags result in incompatible HLSL bindings
#45
Nukem9
closed
4 weeks ago
0
FSR1 miss to disable denoise ?
#44
metarutaiga
opened
6 months ago
0
What is the status of Vulkan support for FSR3?
#43
HumanGamer
opened
6 months ago
3
Remove GPU include file in the public header
#42
vs-shirokii
opened
7 months ago
1
Is scRGB luminance scaled by the monitor min and max brightness?
#41
Filoppi
opened
7 months ago
0
Optical flow scheduleDispatch unused parameter.
#40
VeganPower
opened
7 months ago
1
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