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If we want build concurrent video platform in 201x, I think we should include 360 video support to player.
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Roadmap:
- [x] federate the 3D/360 metadata gathered server-side, as it's hard t…
D4rk4 updated
12 months ago
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How many checks is too many?
Some other ideas around this...
One options is to group checks on the resource homepage. This would allow for more to be included without it seeming too overwhelming…
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player should be able to jump onto the back of the eagle, or scratch the vacuum cleaner bag from behind.
They need hitbox areas, code for invoking death, audio events, death animations, corpse mesh…
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When I try to launch the game with `./run game --modpacks base_hd` I get this python error:
```
INFO [py] launching openage v0.4.1-1510-g7fe57bd71
INFO [py] compiled by GNU 13.2.1
Traceback (most …
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From https://github.com/SFTtech/openage/issues/1562
@zoli111 gets an error saying game couldn't find qml root folder
```
INFO [py] launching openage v0.3.0-3130-g2ea6e0ee
INFO [py] compiled by…
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## Yikes!
Currently, EagleAnimation commits a very big no-no by not respecting XDG user-dirs config, which contributes to homedir clutter.
https://github.com/brick-a-brack/eagle-animation/blob/7…
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I've found an artist who has been doing portrait commissions for "A New Order" for me at a reasonable rate; I'm thinking I might ask her to do some Aragwaithi portraits next. Having some guidance here…
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LD HL1 LD Op4
- same gun mesh except with different UVs
- same clip mesh
- same silencer mesh
- same bodygroups except Op4 has additional bodygroup for hands
- different hitboxes
- same attac…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
- [X] I've checked that this issue is …
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Otis has no HD variant.
LD Op4 otis.mdl LD Blue Shift otis.mdl
- same meshes
- different bone hierarchy
- same hitboxes
- same bone controllers
- same textures
- same sequences and fps for…