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**Describe the bug**
I have a graphql app setup using Apollo Gateway and apollo server express. The transactions get reported to APM but they get reported as normal http /graphql transaction and no…
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Checklist
- [x] I've prepended issue tag with type of change: [feature]
- [x] (If applicable) I've documented below the DLC image/dockerfile this relates to
- [x] (If applicable) I've documented th…
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### Community Note
* Please vote on this issue by adding a 👍 [reaction](https://blog.github.com/2016-03-10-add-reactions-to-pull-requests-issues-and-comments/) to the original issue to help the…
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`World::entities` is a vector of pointers, those pointers could be scattered in memory. Iterating over them might result in poor usage of CPU caches.
I tried changing `std::vector entities;` to `st…
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korge-render won't have views, but will have batcher, events, etc.
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Hi there,
It would be good if you implement more curves. Mainly, I'm speaking about secp521r1 as [almost all SSL libraries have implemented it.](https://en.wikipedia.org/wiki/Comparison_of_TLS_implem…
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I'm new to game development so the first thing I did was find a few tutorials, but most seemed to be unity and pygame focused. I found the basic idea was something like this [per stackoverflow](https:…
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From Slack: https://natsio.slack.com/archives/CM3T6T7JQ/p1687452948911399
## Defect
Make sure that these boxes are checked before submitting your issue -- thank you!
- [x] Included `nats-ser…
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Hi,
I am having problems in Solana Playground build for my code for the below codes. Can you make these libraries available on Solana Playground please ?
```
use specs::prelude::*;
use specs::{…
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This issues provides a coarse description of a potential solution for simplifying the integration of nphysics into an ECS. Current solutions can be found on various small games: [stacked-worlds](http…