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Would it be possible to have the core FVTT Active Effects implemented/support similar to the way the Call of Cthulhu game system does?
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Some domains have quantifiers and conditional effects, such as the [`elevator` domain](https://github.com/AI-Planning/classical-domains/blob/4bd0b42d89ea02bd38af6f93cf20a0ab0cbda9d9/classical/elevator…
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**Is your feature request related to a problem? Please describe.**
Da euer Combattracker mittlerweile total super ist, nutze ich fast nur noch diesen anstatt des nativen.
Das einzige Feature, das ic…
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Here's a list of spells that should be condensed to a single effect then migrated:
- [ ] Bestial Curse
- [ ] Blessing of Defiance
- [ ] Clawsong
- [x] Community Repair
- [ ] Corrosive Body
- […
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Sound effects that probably _should_ be in the game but are not:
- ~~Footsteps - Fixed in #36~~
- Picking up items (plants, stones, treasures)
- Opening the letter/book (thanks Wuzzy, below)
- ~…
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Hi @dmphillippo,
I am working on a ML-NMR on survival outcome and I had few questions about the function predict.stan_nma_surv from the multinma package 0.7.1.
I wanted to compute absolute eff…
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like the profiles that show after you save them, i want to save effects that i create to use on the fly, but unable to do so, only able to run them from the effects tab.
![Screenshot 2024-08-26 18150…
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[//]: # (REMBEMBER! Add links to things related to the bug using for example:)
[//]: # (https://www.wowhead.com/wotlk)
**Description:**
Current form of Sun Lute on PTR is likely an attempt at r…
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Hovering effects needs to be handled in certain places since it will make the website more beautiful and eye pleasing.
Assign me this issue I will make sure it is resolved
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### Quick summary
Just tested in deep the game playing it until the conclusion and noted crashes, graphical issues etc.
Target of this bug report is to fix the water effect issues reported below…