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Hello!
First of all: thank you for the incredible library 😄
I am experiencing some unexpected behaviour and was wondering if someone could help me troubleshoot it. I want to test if two frustum…
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This program gives different results if run repeatedly:
```
from __future__ import print_function
import numpy as np
import fcl
def main():
g1 = fcl.Box(1,2,3)
t1 = fcl.Transform([-…
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The new cgmath has some nice helpers added.
The CHANGELOG.md specifies a breaking change however: https://github.com/rustgd/cgmath/blob/master/CHANGELOG.md
> Breaking: Quaternion memory layout c…
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Per face-to-face discussion at TRI with @jslee02, @SeanCurtis-TRI, @damrongguoy, and me:
We would like to upgrade FCL development towards modern best-practices. This would include:
- improvements …
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Hello,
First off, really cool library! I'm excited about being able to replace Hipmunk with this very compact library which suits my use case.
I found a bug though, the code is below After about…
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Hello, everyone. When mesh collides with mesh, does the penetration depth only return 0 when contacting, but not the specific value.Is there any way to return specific values?
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Existing data structures in FCL do not seem to support boundary representations of polytopic solids (i.e., polyhedra in 3D). Are there any plans to incorporate such a representation? If not, how recep…
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Identified during unit testing of code for Drake.
The configuration is from an intermediate step in an optimizer, so I don't know exactly what it looks like, but it is two cylinders, probably lying p…
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### Description
I have a callback function that checks for collisions in a planning scene whenever a new one is recieved from a planning scene monitor. I noticed a strange discrepancy in the time tak…