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As of macOS 10.15 Catalina, [macOS no longer supports 32-bit executables](https://support.apple.com/en-us/HT208436). As such, it is currently not possible to play many source 1 games on the latest ver…
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Half-Life multiplayer mods built on the latest Half-Life SDK will crash with
```
Assertion failed!
Program:...iles (x86)\Steam\steamapps\common\Half-Life\hw.dll
File c:\buildslave\goldsrc_win32…
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Is it possible to disable the creation of the CFG.BAK files whenever the engine is run?
Also, a lot of maps in the multiplayer maps list have no titles or typos (like Lamda instead of Lambda), but …
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Using the latest build (2023.1).
As far as I'm aware there's no way to edit the position of an `origin` of a brush entity, other than to manually type in numbers. But numbers alone aren't enough to…
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Inputting `centerview` ("Look straight ahead") does nothing.
Attempting to use `centerview` with the [hlsdk-portable](https://github.com/FWGS/hlsdk-portable) libraries prints the message "Unknown c…
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hi i got a problem while im adding some new entries "PasswordEntry" to be usable for password "" command like "NameEntry" in VGUI Build Mode Editor
looks like theres no way to add new options
my ver…
cobz0 updated
6 years ago
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https://github.com/qq578023708/RdCrashFiles
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If required content has a dot (`.`) in their name, the engine will classify them as an invalid file type and prevent the download, even if they're legitimate.
```
Invalid file type...skipping dow…
ghost updated
5 years ago
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Simply as per title. Sven Co-op added this feature in v5.19 and explained in this article:
https://steamcommunity.com/sharedfiles/filedetails/?id=1705149010
Would be very cool if this was implemente…
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AArch64 support is getting mandatory on many platforms. On iOS it's only supported for a long time and Play Market will require it at the end of this year, so Xash3D FWGS should be stable on AArch64 t…