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Can only be planted once per player per game
destroys in pixelated-radius
can destroy/kill through solid blocks (does not destroy them!)
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Reporting client version: 515.1630
## Issue Summary
If you create a grenade and attach a signaler to it, the last person to touch the grenade itself will be reported as the triggerer, not the …
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Test case:
1. Get a viper king to use his frost breath on a soldier
2. Throw an incendiary grenade at the soldier (or get a purifier to do it)
Unit becomes burning and frozen at the same time.
…
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https://www.reddit.com/r/FoundryVTT/comments/u3d0h6/how_to_automatically_apply_a_status_condition/
- Would like to create a web template instead of the default
- Apply restrained condition that will …
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I have found that I never use the Sting-ball grenade because it feels redundant and unnecessary. There are numerous less-lethal tools which all accomplish essentially the same thing - stunning targets…
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Port over the grenade launcher from TF2.
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when you try to revive a player and are interupted you can no longer use quick knife or grenades.
ply:SetUsingSpecialWeapon(true)
fixes this.
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Well, the ability to select any other grenade type (void, knockback, smoke, poison) other than frag for the underbarrel grenade launcher of scout's class rifle.
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Works for both frag and smoke grenades. To reproduce:
- Equip the grenade
- Hold down mouse1
- Switch to another weapon, does not matter
- Switch back to your grenade
- The player will toss the…
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- Config compatibility flag
- Figure out a way to automatically determine what category the grenades fall into