issues
search
X2CommunityCore
/
X2WOTCCommunityHighlander
https://steamcommunity.com/workshop/filedetails/?id=1134256495
MIT License
60
stars
68
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Burning doesn't remove frozen
#1377
BlackDog86
opened
1 day ago
1
Marking Units that Interrupt Initiative
#1376
TacGit1
opened
6 days ago
1
Marking Units that Interrupt Initiative
#1375
TacGit1
closed
6 days ago
0
Set bConstantComplete to true for cleaned up particle systems
#1374
Tedster59
opened
1 week ago
0
Use List.ClearItems() instead of List.Itemcontainer.RemoveChildren() to prevent CTDs with large lists
#1373
BlackDog86
opened
1 week ago
1
Game crashes to desktop when a pose is selected in the photobooth, when large numbers of poses are in the list.
#1372
BlackDog86
opened
1 week ago
0
Allow removal of lost units from AoE targetting profiles
#1371
BlackDog86
opened
2 weeks ago
0
Missing ability icons & localization
#1370
BlackDog86
opened
2 weeks ago
0
Allow mods to adjust AI behaviour of AoE profiles to specifically exclude lost units
#1369
BlackDog86
opened
2 weeks ago
6
FinalizeHitChance and OverrideFinalHitChanceFns don't include enough information for FinalizeHitChance mods
#1368
Tedster59
opened
3 weeks ago
5
Add docs - Gremlin customization
#1367
BlackDog86
opened
3 weeks ago
0
Add docs - Photobooth particle effect enums
#1366
BlackDog86
opened
3 weeks ago
1
Add docs - Torso validation
#1365
BlackDog86
opened
3 weeks ago
0
359 photobooth particle docs
#1364
BlackDog86
closed
3 weeks ago
0
Added a new EndBattleForceWin console function which finishes the tactical battle & completes all mission objectives
#1363
BlackDog86
opened
4 weeks ago
1
Updated OnUnitDied to properly kill gremlins when their owner dies
#1362
BlackDog86
opened
4 weeks ago
1
Update Chinese localization
#1361
xgl1991714
opened
1 month ago
0
Add event to override patrol behavior if pod is spotted in stealth
#1360
Tedster59
closed
1 month ago
1
Make it so 2nd tier Alien Hunters weapons show up on the trophy wall even if player skipped straight to 3rd tier.
#1359
Larryturbo
opened
1 month ago
0
2nd tier alien hunter weapons not showing up on the trophy wall
#1358
Larryturbo
opened
1 month ago
1
Update ShowPromotionUI to not cast as directly
#1357
Tedster59
closed
1 month ago
0
ShowPromotionUI casts to subclasses of UIArmory_Promotion
#1356
Tedster59
closed
1 month ago
0
Add event to override patrol behavior if pod is spotted in stealth
#1355
Tedster59
closed
1 month ago
2
Add hook to allow overriding patrol behavior if pod seen by unrevealed xcom unit
#1354
Tedster59
closed
1 month ago
0
Subsequent units with Solace do not get their passive immunity aura.
#1353
Tedster59
opened
2 months ago
2
PCS without stats do not stack
#1352
JonoColwell
opened
2 months ago
0
Properly trigger unit concealment loss when bForceNoSquadConcealment flag is set instead of not concealing in the first place.
#1351
BlackDog86
opened
2 months ago
0
Enemy Protocol Hack Reward also grants a permanent hack bonus equal to current temporary Hack stat modifiers
#1350
Mitzruti
opened
2 months ago
0
Void Conduit fails to deplete AP on it's last turn
#1349
Mitzruti
opened
2 months ago
0
NeedsAttention icon in the PCS tab ignores if there's a PCS already equipped.
#1348
Larryturbo
opened
3 months ago
0
Persistent "Low Intel" warning after contacting all regions
#1347
Larryturbo
opened
3 months ago
0
Proposed fix for the persistent "Low Intel" warning after contacting all regions.
#1346
Larryturbo
opened
3 months ago
1
Make it so the [!] icon in the PCS tab appears only if a PCS slot is empty.
#1345
Larryturbo
opened
3 months ago
5
Prevent rupture bonus damage from being added to attack that don't deal damage
#1344
Iridar
closed
3 months ago
0
Mods that break custom inventory slots
#1343
Iridar
opened
3 months ago
2
Revert "Fix weapon model glitching when it's dropped on unit death"
#1342
Iridar
closed
3 months ago
0
Fix weapon model glitching when it's dropped on unit death
#1341
Iridar
closed
3 months ago
4
Separate and localize Defense stat modifiers
#1340
Iridar
closed
3 months ago
0
Make guaranteed crit abilities display as having 100% crit chance
#1339
Iridar
closed
3 months ago
1
Allow abilities that are supposed to always crit to crit if aim assist converts their miss into a hit
#1338
Iridar
closed
3 months ago
0
Fix Skullmine and Skulljack being able to target units in Stasis
#1337
Iridar
closed
3 months ago
0
Issue #1299 - remove unused local variable
#1336
Iridar
closed
3 months ago
1
Use Typical Weapon Action Cost for Banish and Sting
#1335
Iridar
closed
3 months ago
0
Abilities don't use Typical Weapon Action cost
#1334
Iridar
closed
3 months ago
0
Add missing Stock damage effect to XCOM soldier abilities
#1333
Iridar
closed
3 months ago
0
Abilities don't apply Stock miss damage
#1332
Iridar
closed
3 months ago
0
Fix ammo and bonus weapon effects application and visualization for Faceoff, Saturation Fire and other similar abilities
#1331
Iridar
closed
3 months ago
0
Remove cap from bonus damage added by rupture and make rupture apply after attack's damage
#1330
Iridar
closed
3 months ago
1
Abilities do not apply ammo effects to multi targets
#1329
Iridar
closed
3 months ago
1
Proxymity mines throw and launch damage on impact
#1328
Johnny0exe
closed
4 months ago
1
Next