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wanted to create a seperate thread for these ideas
one of the biggest enhancements to the dataset would be the ability to represent trees of polygons, as LabelMe does.
2 challenges
[1] how to ret…
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- [x] I have searched the issue tracker to check if the issue has already been reported.
**Description**
When disabling a mod which overrides a character, said character will keep using the animat…
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I retargeted my VRM model by using IK retargeter.
![スクリーンショット 2024-08-01 041708](https://github.com/user-attachments/assets/2e258064-d699-45a6-8625-ca459e27f40d)
I followed this tutorial.
https://r…
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The default `@Embed` functionality in Foundry 12 only supports Document and Roll Tables.
The following code will allow the description of any cypher item to included inline in other documents.
T…
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Some auras changes the emote state for the npc, example: spell= 50544
Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA)
BasePoints = 1
Targets (1, 0) (TARGET_UNIT_CASTER, NO_TARGET)
Aura Id 12 (SPELL_AURA_MOD…
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Allow the number of rules to be reduced though mechanics, or a decrease to the adminning load by mitigating common causes of violations.
- [ ] Rule: Early mass station sabotage
- [ ] Make AME mo…
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Hello author! Your open source code can very well solve the walking problem of our humanoid robot. But after several days of trying, we have a problem that we haven't solved yet.
Our model can walk n…
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I used to work on Mechcommander Omnitech. I had issues, though, with the importing of animations, as I work mostly in Maya, not Max. If you can get me Bone support for animations and get rid of awful …
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It'd be really cool to be able to generate a crime
stats
severity
features
kind
suspects
victims
twists
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Hello! I am trying to optimize humanoid tracking task for real time usage. However ILQG is little hard for some complex tasks.
So far I have implamented offline trajectory MLP NN model with regregre…