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When I edit isometrice map , the order of [Top-Down, Right-Up...] is not as good as TopologicalSort.
Could you support TopologicalSort in isometrice map editor mode ?
If I defined the size (col…
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Tiled is exporting isometric maps as orthogontal.
Standart isometric
![default](https://cloud.githubusercontent.com/assets/4334058/22196413/23ff96e6-e15e-11e6-9d41-ecdad317e1a1.png)
Staggered by Y
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This is the sort of thing we'll get by using in-game models/textures...
![bus](https://cloud.githubusercontent.com/assets/1386719/7518066/af03ec00-f4d0-11e4-8bf5-7c97dbfd49bb.png)
Not too bad that o…
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Hi everyone,
As discussed, let’s make some schematic maps of our hometowns! You can find the [slides from our class here](https://speakerdeck.com/rasagy/designing-schematic-maps) & [a video of my …
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https://github.com/gliscowo/isometric-renders/assets/67157632/08f8557e-da80-476a-b841-b2805623379e
the individual blocks work, but trying to render an area makes this
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Hi,
I am a little confused how I can use BFF to achieve optimal cone singularities as described in one of your papers:
Soliman, Yousuf, Dejan Slepčev, and Keenan Crane. 2018. “Optimal Cone Singu…
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**ISOMETRIC TERRAIN CREATION**
**Part 1:**
https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-primer-for-game-developers-updated--cms-28392
**Part 2:**
https://gamedevelo…
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Rename description repository of
HTML% ISOMETRIC Game Engine
to
HTML5 ISOMETRIC Game Engine
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About _local_global.py_ `conv_trans_conv` function, it seems isometric conv could change x's shape, leading to x and x1's shape don't match? The experiment params I tried are: `dec_in=3, c_out=3, seq_…