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**Description**
Currently all pawns can perform an attack. However, the cleric (white mage) should be able to heal friendly units. In addition, the Attack button should be renamed to "Cure" and the h…
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warning: multiple variants are never constructed
--> src/source2/schema_system/schema_type.rs:7:5
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6 | pub enum SchemaAtomicCategory {
| -------------------- variants in this en…
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**Describe the bug**
After a toxic fallout I restricted all pawns to inside.
While being area restricted the do no do any work. They only idle.
Maybe duplicate/related to #4 ?
**Expected behav…
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https://gist.github.com/HugsLibRecordKeeper/dd1156e659fe3f39508724c05af5762d
`Failed to find any textures at Things/Pawn/Humanlike/Apparel/ShirtBasic/ShirtBasic_Child while constructing Multi(initP…
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explain to your 100% mechanite formgel "colonist" that the flesh and blood brother it killed is not infact its brother since thats physically impossible
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### Developer To Do Notes:
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# **Non-Vanilla Bug Report**
### **Describe the bug**
Initial pawn randomly wanders instead of fully completing tasks. For example, will …
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Just nu går det ej att veta vilken pjäs som kan göra en passant, vore bra att exempelvis ändra:
```rust
// ...
pub white_en_passant: bool,
pub black_en_passant: bool,
// ...
```
till:
```rust…
Quois updated
2 months ago
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the mod is loaded in the top, behind hugslib
[RimSaga][ERR] Exception during LogError: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 49878251]
at RimSa…
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Rimworld version: 1.5.4104 (64-bit)
Combat Extended version: 15.6.0.0
Combat Extended source (Steam, GitHub, etc.): Steam
Your operating system: Windows 11
Your mod list:
Harmony
Core
Royalty
…
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Objective:
The objective of this task is to gather and document the specific requirements related to the Pawn module. This includes defining the GUI (Graphical User Interface) for employees to interac…