-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
## Proposal
I'm designing a js car racing game. In this game, player is in a race track protecting himself from collision from other cars
coming on the way.
This game is purely coded on java…
-
**Is your feature request related to a problem? Please describe.**
Racing being hard with bubbles / scuff with locals.
**Describe the feature you'd like**
A new racing app with the feature to cli…
-
As per the title, after loading the ROM and going through the logo screens (which seem to load very slowly), you get to the Title Screen which says 'Press Start'.
Pressing Start will cause a crash …
-
https://www.logitechg.com/en-za/products/driving.html
Have racing wheel and pedals.
Cannot map any device button\actions for ground vehicles.
Am i doing something wrong or is wheels an extra plan…
-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
```
What steps will reproduce the problem?
1. Launch the Game European.
2. Start a championship
3. Play
What is the expected output? What do you see instead?
The game craches after a while.
The game…
-
```
The rolling effect between frames in menu doesn't work with glide64. Works only
in LLE.
```
Original issue reported on code.google.com by `oliviery...@yahoo.fr` on 22 Apr 2011 at 2:06
-
# Game summary
- Game name: Diddy Kong Racing (Europe)
- Game version: Europe
# Daedalus X64 summary
- Version: v0.1 dev build
# Issues
Game is clearly playable with some slowdown that…