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Some rendering issues happen during the fights: on some characters presentations and scenarios. WineD3D renders everything normally.
Some pictures from the character "Sol Bad Guy" battle presentati…
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Finally got around building it, sadly its not quite working since there are a few pitfalls. Ogre render does not work it relies on an older version which code has been changed rather extensively so i …
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Hi.
Not sure if I am using the plugin wrong here, or this is a bug.
I have a button, when I press it, it calls a service and changes a value.
When this value is changed, the service will send a…
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I assume all I have to do is run a Vulkan/GL game and load the source and it results in no detected windows for either OGL or Vulkan. Here's my OBS log. Log is from flatpak but native has the same i…
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```
$ echo -e "msgid \"a\"\nmsgstr \"a\"" > a.po
$ msgfmt.exe a.po -o nul -v
C:\msys64\mingw64\bin\msgfmt.exe: error while opening "nul" for writing: Invalid argument
1 translated message.
```
lazka updated
2 years ago
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Up to 5.11.1 all good.
Yesterday I tried to build Qt 5.11.2 with my own flags set and build fails on qttools/qdoc with the error below.
Reverted to llvm+clang 6.0.0: problem solved.
Right now the c…
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HI,
I am trying to build MinGW-w64 i686 toolchain.With gcc11.2.0,both x86_64 and i686 is built normally,but i686 toolchain tests alway failed.The failed test is dll_test2,which is complied normally…
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Hi, as a follow-up to my previous issue https://github.com/mdias/rs_asio/issues/267 I have purchased Presonus Audiobox 96 which was reported to be working with rs_asio [here](https://github.com/mdias/…
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## Quick summary
NHL Legacy Edition
## Details
VM: Access violation reading location 0x27b0e20 (unmapped memory)
from version 0.0.9-10079 till last version
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Gave it a go with a gcc-5.4.0 bootstrap and most of it builds but it keels over on objc it seems.
libtool: link: /f/projects/runtime/_gccbuild32/./gcc/xgcc -B/f/projects/runtime/_gccbuild32/./gcc/ -L…