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This is more of a feature request than a bug, but currently UnityGLTF import materials with BIRP shader, so they do not work under URP or HDRP.
(glb file imported with glTFast, GLTFUtility, Uni…
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The Graph Tool Foundation is now at 0.11.2 and seems to be getting along pretty well.
Is it maybe stable enough already to port NGP to this new framework? Any ideas or plans for when this will happen…
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Hi is there a possibility of adding more weather conditions such as snow just like fog, wetness etc and adjust it accordingly in the simulator gui
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Is it possible to change the hair size, and make the root thicker and tips thinner?
I guess it could be something to do with strand renderer - built in strip, but using this setting I cannot use cust…
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Currently the examples are lit without a textures. An example with textures would be useful.
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Right now, it appears to be tool is not compatible with Unity 2019.1+ due to changes that they've made. I'm getting errors like this:
![image](https://user-images.githubusercontent.com/3215742/575…
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![PixPin_2024-01-24_01-59-43](https://github.com/HuangJuanLR/Juan_ShaderandGraphGUI/assets/61339106/c876d460-f7c1-4978-b9bd-e4e0ccec4c8b)
HDRP中报错,URP中没有问题,Unity2021.3.33f1
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I tried to use the PlanerReflections pass in a simple project (5.3.0 branch).
The steps I took to make it crash:
- Added the `PlanerReflections.cs` script.
- Removed the target and unused usin…
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![image](https://user-images.githubusercontent.com/13402838/160217592-7127b074-2cac-43b5-9adf-6586f08ee864.png)
An error occurred while resolving packages:
Project has invalid dependencies:
…
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Thank you so much for putting this together, and I know its very much just a personal project that you've made available for us all to learn from.
If you feel up to it, and only if you feel up to …