issues
search
Unity-Technologies
/
com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
Other
708
stars
96
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Preview for some hair assets seems broken
#97
qlee01
opened
2 weeks ago
0
SDF collision does not respect scale of SDF
#96
qlee01
closed
3 weeks ago
1
Feature request / clarification: Translation of density probe texture
#95
qlee01
opened
1 month ago
0
Unreal like non physics Static mesh LOD and Auto Hair Card LOD
#94
Aydindeveloper
closed
1 month ago
1
Changing values in Play mode sometimes breaks Hair instance
#93
qlee01
opened
1 month ago
0
SDF collisions are broken
#92
qlee01
closed
3 weeks ago
6
Unity is crashing
#91
AmanRaghu
closed
1 month ago
9
Surface type Hair Strand mode tanget normal not working
#90
Aydindeveloper
opened
1 month ago
0
Using Alembic curves as guide lines to generate more curves for hair strands at runtime
#89
fuglsang
opened
1 month ago
0
HQ line renderer Upscale low resolution effect
#88
Aydindeveloper
opened
1 month ago
0
After importing this package, it prompts "Invalid worldAABB. Object is too large or too far away from the origin." and a suggestion.
#87
YeZeLinerr
closed
1 month ago
3
automatic migration of newer version of the package messes up LODs
#86
qlee01
opened
1 month ago
0
can not install from package manager
#85
stickylab
opened
2 months ago
0
Inquiry about VisionPro Device Compatibility with Unity's Hair System
#84
holdmypanda
closed
1 month ago
2
NaNs in latest update of hair package
#83
qlee01
opened
2 months ago
2
Feature request: Dynamic strand diameter
#82
qlee01
opened
2 months ago
2
Line Rendering Compositing Depth pass order
#81
Aydindeveloper
opened
2 months ago
2
Alembic scene scale ruins the UV mesh resolving
#80
Donatoz
opened
4 months ago
1
Generate UVs for strands in order to work with HDRP Physical Hair Shader (HDRPSamples/PhysicalHair_Ribbon)
#79
evanvlane
opened
4 months ago
1
Changes in UV data
#78
qlee01
opened
6 months ago
2
[Bug] Error On URP Build
#77
wojiuxuihuan
opened
7 months ago
0
Crash
#76
beijingjiuyi
opened
8 months ago
0
Fix Warnings and Errors for Metal API
#75
johnpars
closed
1 month ago
1
Cannot use abc file for Hair Asset
#74
crawlchange
opened
9 months ago
8
Not working in URP -> mobile ?
#73
nebis-software
opened
9 months ago
1
Property (_VertexBufferPosition) at kernel index (0) is not set
#72
cnzipper
opened
10 months ago
1
Add "Automatic GPU" Bounds Mode
#71
johnpars
opened
11 months ago
0
Improve Arbitrary Attribute Resampling
#70
johnpars
opened
11 months ago
0
How to create a colour gradient from the bottom to the top of the hair?
#69
StefanLengyel
opened
11 months ago
2
Density Probe / volume density does not seem to work?
#68
qlee01
opened
11 months ago
1
Add method to offset imported grooms
#67
qlee01
opened
11 months ago
2
Error with High Quality Lines at Start/Stop in Editor and Build (HDRP)
#66
3inary
opened
11 months ago
1
Set material on runtime
#65
60Stitch
closed
1 year ago
0
Some mechanism to have multiple different, attachable pieces of hair
#64
qlee01
opened
1 year ago
1
Density Map not fully respected
#63
qlee01
opened
1 year ago
1
Issues with placement mesh
#62
Vicvailon
opened
1 year ago
1
Global hair movement is jittery when framerate is low
#61
qlee01
opened
1 year ago
3
Does not work hair in "HDRP High Quality Lines render" mode when using "Volume High quality line Render
#60
elcarlosfue
closed
2 months ago
1
angular velocity update in code?
#59
dokipen3d
closed
1 year ago
1
There is no way to get the initial hair vertex position, or the strand length
#58
methusalah
opened
1 year ago
0
HairVolumeUVW - documentation
#57
pauldrummond
closed
2 months ago
1
How can I make the hair recover to a different pose from the initial one after collision?
#56
jurohosoi
closed
1 year ago
1
Hair rendered with New "High Quality Line Renderer" does not work in XR
#55
qlee01
opened
1 year ago
8
LOD search value slider seems to cause issues
#54
qlee01
closed
1 year ago
1
Hair "explodes" when I add a material
#53
MarcTeuberDE
closed
1 year ago
2
How can I control the stiffness more precisely?
#52
MarcTeuberDE
opened
1 year ago
6
how to instance hairs, interpolating between alembic
#51
MarcTeuberDE
closed
1 year ago
2
Fix Issue with USD-sourced Hair Instance Initialization
#50
johnpars
opened
1 year ago
0
Raytracing Support
#49
johnpars
opened
1 year ago
1
WebGL support
#48
dledents
opened
1 year ago
0
Next