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**Game Version:** 1.17.0-pre.1
**Platform:** Windows
**Modded:** No
**SP/MP:** Singleplayer
### Description
On my specs (GTX1050Ti + i5-7400 + 16 GB ram), 1-5 fps with low quality shadows and 8…
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There are times when a TOC member may become unavailable for legitimate short-medium lengths of time (e.g. health or family issue) or even instances for one reason or another, they decide it's best fo…
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Hi Vivek kumar, I would like to work this wonderful project.
Description:
As we can see in the landing page of [VigyBag](https://www.vigybag.com/) website, the "Popular categories" section does …
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in 3dstreet scenes larger than 50m streets the shadows will stop appearing. for large scenes this means most of the area does not have shadows.
user goal is to see shadows all the time.
possible…
kfarr updated
1 month ago
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I ran into
```
UndefVarError: `jvp_op` not defined in local scope
Suggestion: check for an assignment to a local variable that shadows a global of the same name.
Stacktrace:
[1] (::Line…
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### Description:
Currently building animations don't cast shadows. It could be enhanced to make building animations to cast shadows.
### Possible Implementation:
A new key like Shadow=yes could b…
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Modifier shadows currently ignore fog, causing them to stand out much more significantly than they should. First image from issue #61.
Render Fix:
![277438063-260609f4-b373-4f7e-bd45-fc5ac3784ea9]…
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An input for shadows below Borders in the Styles section of the properties panel.
Framer has a separate pop-out for this.
The simple version is to use standard tailwind styles and just ma…
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### For?
S&Box
### What can't you do?
Right now lights in the scene have very few options that can be changed. On maps with many lights, turning on shadows at all can incur a huge performance cost.…
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**Describe the bug**
In the cut scene at the end of disc 1, you can see the shadows of Albert and Dart through the glow of the violet dragoon spirit when the camera pans.
https://github.com/Lege…