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### 🔎 Search Terms
TS intellisense not working, TS hangs up entire PC, Type inference not working
### 🕗 Version & Regression Information
- This is a crash using version 5.4.5
- I tried versi…
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### Description
With the introduction with new voicelines for the heroes with Arcanas some voicelines are tied to the Arcana itself instead of the Voiceslin comsetic that accompanied the Arcana. Ogre…
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The people in our testing groups ("ChatOps for _non-DevOps_ people") do not work in a typical T.I. environment, often use chat platforms that are different from corporate chats (i.e. Slack, HipChat, G…
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in test animation, there are several animations in the "held item" animation group that have nothing to do with held items
said irrelevant animations:
air
head pitch
head yaw
health
hunger
lig…
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Hi justin, following your project .. my compliment!
The whole concept _(using best of breed – local ESP IDE code and cloud bases Python together websockets)_ sounds awesome 👍 , exactly what I am lo…
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Hey Guys,
I noticed an issue when loading replays from a multiplayer server. This happened with multiple replays/servers. The Server is not running the mod, which is also not possible and useful as …
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### Bug description
the mod is visible in mod menu, it doesct create any issues in logs. but when i open replay i cant hear anybody. mute icons are showed near the nickname but talking icons doesnt
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**[ ID ]** b8e7bf18-66b2-47d9-b6a3-5cf6060c873b
**[ Submitter's Name ]** Agi Kolaczynska
**[ Submitter's Twitter ]** @agikproductions
**[ Space ]** digital
**[ Secondary Space ]** digital
**[ Form…
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Games created with GM use whatever is the primary audio output device currently set at the time. Meaning that once launched, if you e.g. plug in headphones (and Windows changes it to the primary audio…
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### Current Behaviour
I wanted to start testing my mod together with controlify so I can start adding proper support for it, but when I add it as a dependency to my project, the build fails having …